Providing Computer Game Characters with Conversational Abilities

Joakim Gustafson, Johan Boye, Morgan Fredriksson, Lasse Johannesson, Jürgen Königsmann. Providing Computer Game Characters with Conversational Abilities. In Themis Panayiotopoulos, Jonathan Gratch, Ruth Aylett, Daniel Ballin, Patrick Olivier, Thomas Rist, editors, Intelligent Virtual Agents, 5th International Working Conference, IVA 2005, Kos, Greece, September 12-14, 2005, Proceedings. Volume 3661 of Lecture Notes in Computer Science, pages 37-51, Springer, 2005. [doi]

@inproceedings{GustafsonBFJK05,
  title = {Providing Computer Game Characters with Conversational Abilities},
  author = {Joakim Gustafson and Johan Boye and Morgan Fredriksson and Lasse Johannesson and Jürgen Königsmann},
  year = {2005},
  doi = {10.1007/11550617_4},
  url = {http://dx.doi.org/10.1007/11550617_4},
  researchr = {https://researchr.org/publication/GustafsonBFJK05},
  cites = {0},
  citedby = {0},
  pages = {37-51},
  booktitle = {Intelligent Virtual Agents, 5th International Working Conference, IVA 2005, Kos, Greece, September 12-14, 2005, Proceedings},
  editor = {Themis Panayiotopoulos and Jonathan Gratch and Ruth Aylett and Daniel Ballin and Patrick Olivier and Thomas Rist},
  volume = {3661},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-28738-8},
}