Michael Guthe. Latency Considerations of Depth-first GPU Ray Tracing. In Eric Galin, Michael Wand, editors, Eurographics 2014 - Short Papers Proceedings, Strasbourg, France, 2014. pages 53-56, Eurographics Association, 2014. [doi]
@inproceedings{Guthe14, title = {Latency Considerations of Depth-first GPU Ray Tracing}, author = {Michael Guthe}, year = {2014}, doi = {10.2312/egsh.20141013}, url = {http://dx.doi.org/10.2312/egsh.20141013}, researchr = {https://researchr.org/publication/Guthe14}, cites = {0}, citedby = {0}, pages = {53-56}, booktitle = {Eurographics 2014 - Short Papers Proceedings, Strasbourg, France, 2014}, editor = {Eric Galin and Michael Wand}, publisher = {Eurographics Association}, }