Eye Movements in VR Training: Expertise Measurement and it's Meaning for Adaptive Chess Training

Carolin Hainke, Thies Pfeiffer. Eye Movements in VR Training: Expertise Measurement and it's Meaning for Adaptive Chess Training. In Tareq Z. Ahram, Christianne Soares Falcão, editors, Advances in Usability, User Experience, Wearable and Assistive Technology - Proceedings of the AHFE 2021 Virtual Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, July 25-29, 2021, USA. Volume 275 of Lecture Notes in Networks and Systems, pages 123-130, Springer, 2021. [doi]

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