Ramy Hammady, Minhua Ma, Nicholas Temple. Augmented Reality and Gamification in Heritage Museums. In Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel, editors, Serious Games - Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings. Volume 9894 of Lecture Notes in Computer Science, pages 181-187, Springer, 2016. [doi]
@inproceedings{HammadyMT16, title = {Augmented Reality and Gamification in Heritage Museums}, author = {Ramy Hammady and Minhua Ma and Nicholas Temple}, year = {2016}, doi = {10.1007/978-3-319-45841-0_17}, url = {http://dx.doi.org/10.1007/978-3-319-45841-0_17}, researchr = {https://researchr.org/publication/HammadyMT16}, cites = {0}, citedby = {0}, pages = {181-187}, booktitle = {Serious Games - Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings}, editor = {Tim Marsh and Minhua Ma and Manuel Fradinho Oliveira and Jannicke Baalsrud Hauge and Stefan Göbel}, volume = {9894}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-45840-3}, }