A peer-to-peer architecture for massive multiplayer online games

Thorsten Hampel, Thomas Bopp, Robert Hinn. A peer-to-peer architecture for massive multiplayer online games. In Adrian David Cheok, Yutaka Ishibashi, editors, Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006. pages 48, ACM, 2006. [doi]

Abstract

Abstract is missing.