An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments

Mohamed Handosa, Hendrik Schulze, Denis Gracanin, Matthew Tucker, Mark Manuel. An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments. In Kiyoshi Kiyokawa, Frank Steinicke, Bruce H. Thomas, Greg Welch, editors, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018, Tuebingen/Reutlingen, Germany, 18-22 March 2018. pages 569-570, IEEE Computer Society, 2018. [doi]

@inproceedings{HandosaSGTM18-0,
  title = {An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments},
  author = {Mohamed Handosa and Hendrik Schulze and Denis Gracanin and Matthew Tucker and Mark Manuel},
  year = {2018},
  doi = {10.1109/VR.2018.8446458},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2018.8446458},
  researchr = {https://researchr.org/publication/HandosaSGTM18-0},
  cites = {0},
  citedby = {0},
  pages = {569-570},
  booktitle = {2018 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018, Tuebingen/Reutlingen, Germany, 18-22 March 2018},
  editor = {Kiyoshi Kiyokawa and Frank Steinicke and Bruce H. Thomas and Greg Welch},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5386-3365-6},
}