Jason Matthew Harley, Jonathan P. Rowe, James C. Lester, Claude Frasson. Designing Story-Centric Games for Player Emotion: A Theoretical Perspective. In 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, INT/SBG@AIIDE 2015, Santa Cruz, CA, USA, November 14-15, 2015. Volume WS-15-22 of AAAI Workshops, pages 34-37, AAAI Press, 2015. [doi]
@inproceedings{HarleyRLF15, title = {Designing Story-Centric Games for Player Emotion: A Theoretical Perspective}, author = {Jason Matthew Harley and Jonathan P. Rowe and James C. Lester and Claude Frasson}, year = {2015}, url = {https://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11590}, researchr = {https://researchr.org/publication/HarleyRLF15}, cites = {0}, citedby = {0}, pages = {34-37}, booktitle = {8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, INT/SBG@AIIDE 2015, Santa Cruz, CA, USA, November 14-15, 2015}, volume = {WS-15-22}, series = {AAAI Workshops}, publisher = {AAAI Press}, isbn = {978-1-57735-745-2}, }