Real-time collaborative network monitoring and control using 3D game engines for representation and interaction

Warren Harrop, Grenville J. Armitage. Real-time collaborative network monitoring and control using 3D game engines for representation and interaction. In William Yurcik, Stefan Axelsson, Kiran Lakkaraju, Soon Tee Teoh, editors, 3rd Workshop on Visualization for Computer Security (VizSEC 2006), 3 November 2006, Alexandria, Virginia, USA. pages 31-40, ACM, 2006. [doi]

Abstract

Abstract is missing.