A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs

Michael Hartisch, Ulf Lorenz. A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs. In Tristan Cazenave, H. Jaap van den Herik, Abdallah Saffidine, I-Chen Wu, editors, Advances in Computer Games - 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers. Volume 12516 of Lecture Notes in Computer Science, pages 66-78, Springer, 2019. [doi]

@inproceedings{HartischL19-1,
  title = {A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs},
  author = {Michael Hartisch and Ulf Lorenz},
  year = {2019},
  doi = {10.1007/978-3-030-65883-0_6},
  url = {https://doi.org/10.1007/978-3-030-65883-0_6},
  researchr = {https://researchr.org/publication/HartischL19-1},
  cites = {0},
  citedby = {0},
  pages = {66-78},
  booktitle = {Advances in Computer Games - 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers},
  editor = {Tristan Cazenave and H. Jaap van den Herik and Abdallah Saffidine and I-Chen Wu},
  volume = {12516},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-65883-0},
}