In-game adaptation of a navigation mesh cell path

Thomas P. Hartley, Quasim H. Mehdi. In-game adaptation of a navigation mesh cell path. In Quasim H. Mehdi, Adel Elmaghraby, Ian Marshall, Robert Moreton, Rammohan K. Ragade, Begoña García Zapirain, Julia Chariker, Mostafa M. El-Said, Roman V. Yampolskiy, Nickola Li Zhigiang, editors, 17th International Conference on Computer Games, CGAMES 2012, Louisville, KY, USA, July 30 - Aug. 1, 2012. pages 230-236, IEEE, 2012. [doi]

Authors

Thomas P. Hartley

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Quasim H. Mehdi

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