Particle-Based Fluid Simulation on the GPU

Kyle Hegeman, Nathan A. Carr, Gavin S. P. Miller. Particle-Based Fluid Simulation on the GPU. In Vassil N. Alexandrov, G. Dick van Albada, Peter M. A. Sloot, Jack Dongarra, editors, Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part IV. Volume 3994 of Lecture Notes in Computer Science, pages 228-235, Springer, 2006. [doi]

Abstract

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