Daniel Hellweg. Wanting the Unwanted - What Games Can Teach Us about the Future of Software Development. In Aaron Marcus, editor, Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II. Volume 8518 of Lecture Notes in Computer Science, pages 711-719, Springer, 2014. [doi]
@inproceedings{Hellweg14, title = {Wanting the Unwanted - What Games Can Teach Us about the Future of Software Development}, author = {Daniel Hellweg}, year = {2014}, doi = {10.1007/978-3-319-07626-3_67}, url = {http://dx.doi.org/10.1007/978-3-319-07626-3_67}, researchr = {https://researchr.org/publication/Hellweg14}, cites = {0}, citedby = {0}, pages = {711-719}, booktitle = {Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II}, editor = {Aaron Marcus}, volume = {8518}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-07625-6}, }