Abstract is missing.
- Erratum: Online Shopping Websites: An Evaluation of User Experience and Interface Ergonomic Criteria from the Perspective of Older UsersFabiane Rodriguez Fernandes, Luis Carlos Paschoarelli. [doi]
- The Common Implementation Framework as Service - Towards Novel Applications for Streamlined Presentation of 3D Content on the WebAndreas Aderhold, Katarzyna Wilkosinska, Massimiliano Corsini, Yvonne Jung, Holger Graf, Arjan Kuijper. 3-14 [doi]
- Website Design Based on Cultures: An Investigation of Saudis, Filipinos, and Indians Government Websites' AttributesHend S. Al-Khalifa, Regina A. Garcia. 15-27 [doi]
- The Role of Avatars in e-Government InterfacesBadr Almutairi, Dimitrios Rigas. 28-37 [doi]
- Towards Data Confidentiality and Portability in Cloud StorageEbtesam Ahmad Alomari, Muhammad Mostafa Monowar. 38-49 [doi]
- A Usability Study on Elder Adults Utilizing Social Networking SitesJessica Arfaa, Yuanqiong (Kathy) Wang. 50-61 [doi]
- An Alternative Media Experience: LiveLeakFatih Çömlekçi, Serhat Güney. 62-70 [doi]
- E-government and the Digital Agenda for Europe - A Study of the User Involvement in the Digitalisation of Citizen Services in DenmarkJane Billestrup, Jan Stage. 71-80 [doi]
- The Paradigm of Meta-interface as a Facilitator of Websites Usability and AccessibilityFábio F. C. Campos, Edvar Vilar Neto, Maria Neves, Walter F. M. Correia. 81-91 [doi]
- Experience-Centered Web Design ModelLuciane Maria Fadel. 92-103 [doi]
- Online Shopping Websites: An Evaluation of User Experience and Interface Ergonomic Criteria from the Perspective of Older UsersFabiane Rodriguez Fernandes, Luis Carlos Paschoarelli. 104-115 [doi]
- HCI Knowledge for UX Practices in the Web Development ProcessIdyawati Hussein, Murni Mahmud, Abu Osman Md. Tap. 116-126 [doi]
- Cultural Divergence in Website Interaction Spanish vs. EnglishNicholas Iuliucci, Ania Rodriguez. 127-138 [doi]
- A Study of Cultural Reflection in Egyptian Government WebsitesNouf Khashman, Elaine Ménard. 139-147 [doi]
- Towards a Friendly User Interface on the CloudHeba A. Kurdi, Safwat Hamad, Amal Khalifa. 148-157 [doi]
- The Cultural Conceptual Model for Simplifying the Design of Localized WebsitesAbdalghani Mushtaha, Olga De Troyer. 158-169 [doi]
- Left vs. Right-Handed UX: A Comparative User Study on a Mobile Application with Left and Right-Handed UsersSinan Asçi, Kerem Rizvanoglu. 173-183 [doi]
- Scissors - A Precise Pointing Widget for Touch Screen DevicesFelipe Breyer, Luis Arthur Vasconcelos, Antônio Rivero, Judith Kelner. 184-192 [doi]
- Ergonomics and Usability in Sound Dimension: Evaluation of a Haptic and Acoustic Interface Application for Mobile DevicesGuilherme Orlandini, Gilson Ap. Castadelli, Lígia Maria Presumido Braccialli. 193-202 [doi]
- Information Design - Qualitative Approach for Corporative App in iPadJacqueline Aparecida G. F. de Castro, Marcelo V. Rino, Julia Yuri Landim Goya. 203-212 [doi]
- An Analysis of Design Methodologies of Interactive System for MobilesAdriana Chammas, Manuela Quaresma, Cláudia Renata Mont'Alvão. 213-222 [doi]
- Smart-Islands: Enhancing User Experience for Mediterranean Islands for Tourism SupportUmberto Di Staso, Daniele Magliocchetti, Raffaele de Amicis. 223-233 [doi]
- Detection of Churned and Retained Users with Machine Learning Methods for Mobile ApplicationsMerve Gençer, Gökhan Bilgin, Özgür Zan, Tansel Voyvodaoglu. 234-245 [doi]
- A Research Framework for the Smartphone-Based Contextual Study of Mobile Knowledge WorkMikko Heiskala, Eero Palomäki, Matti Vartiainen, Kai Hakkarainen, Hanni Muukkonen. 246-257 [doi]
- The Happiness Machine: Mobile Behavior ChangeAaron Marcus. 258-268 [doi]
- Equivalence of Navigation Widgets for Mobile PlatformsAmilcar Meneses Viveros, Erika Hernandez Rubio, Dario Emmanuel Vázquez Ceballos. 269-278 [doi]
- Gestural Interfaces Touchscreen: Thinking Interactions beyond the Button from Interaction Design for Gmail Android AppTobias Mulling, Cristiano Lopes, Arthur Cabreira. 279-288 [doi]
- Tracking Mobile Workers' Daily Activities with the Contextual Activity Sampling SystemHanni Muukkonen, Kai Hakkarainen, Shupin Li, Matti Vartiainen. 289-300 [doi]
- Methods to Study Everyday Activities in a Mobile Work Context - A Literature OverviewEero Palomäki, Kai Hakkarainen, Matti Vartiainen, Mikko Heiskala. 301-312 [doi]
- Building a Quality Mobile Application: A User-Centered Study Focusing on Design Thinking, User Experience and UsabilityDanielly F. O. de Paula, Bianca H. X. M. Menezes, Cristiano C. Araújo. 313-322 [doi]
- Territorial Brand Graphic Interface Management in Mobile Applications Focused on User ExperienceLuiz Salomão Ribas Gomez, Valéria Casaroto Feijó. 323-333 [doi]
- Device Agnostic CASS ClientKari Salo, Udeep Shakya, Michael Damena. 334-345 [doi]
- To What Extent System Usability Effects User Satisfaction: A Case Study of Smart Phone Features Analysis for Learning of NoviceMuhammad Shafiq, Muddesar Iqbal, Jin-Ghoo Choi, Zeeshan Rafi, Maqbool Ahmad, Wasif Ali, Saqib Rasool. 346-357 [doi]
- Cutting Edge Design or a Beginner's Mistake? - A Semiotic Inspection of iOS7 Icon Design ChangesChristian Stickel, Hans-Martin Pohl, Jan-Torsten Milde. 358-369 [doi]
- Developing a Verbal Assistance System for Line Graph ComprehensionCengiz Acartürk, Özge Alaçam, Christopher Habel. 373-382 [doi]
- Multimedia Surveillance in Event Detection: Crowd Analytics in HajjLayla Al-Salhie, Mona Al-Zuhair, Areej Al-Wabil. 383-392 [doi]
- A Visual Programming Approach to Big Data AnalyticsChristian Bockermann. 393-404 [doi]
- Management of Visual Clutter in Annotated 3D CAD Models: A Comparative StudyJorge Camba, Manuel Contero, Michael D. Johnson. 405-416 [doi]
- Effect of Perception-Compatibility, Learning-Factor, and Symbol-Carrier on Single LED Symbol System RecognizingChun-Chieh Chang, T. K. Philip Hwang. 417-424 [doi]
- Interfacing CBIR: Designing Interactive Widgets to Query Attribute Data in Face Image RetrievalTed Davis. 425-434 [doi]
- Wearable Networks, Creating Hybrid Spaces with Soft CircuitsTania Raune Frankjaer, Daniel Gilgen. 435-445 [doi]
- Aluminum CT Image Defect Detection Based on Segmentation and Feature ExtractionNing He, Lulu Zhang, Ke Lu. 446-454 [doi]
- Interface as a Medium: Creating Effective Visual Services through a User-Experiences PerspectiveTingyi S. Lin. 455-462 [doi]
- Taking Decisions with Systems Oriented to the General Public - Applying Visual Information Based on Viennese MethodAndré S. Monat, Marcel Befort, Ricardo Cunha Lima. 463-471 [doi]
- Interactive Visualizations in Learning Mathematics: Implications for Information Design and User ExperienceVirginia Tiradentes Souto. 472-480 [doi]
- Need Driven Prototype Design for a Policy Modeling Authoring InterfaceDimitris Spiliotopoulos, Athanasios Dalianis, Dimitris Koryzis. 481-487 [doi]
- Beyond Perspective - A Model-Based Approach for Camera-Based 3D-Interface DesignJan Wojdziak, Rainer Groh. 488-498 [doi]
- Use of Immersive Reality and Haptic Devices in Rehabilitation after Cerebral Vascular Accident: Clinical Perspectives and Neuro-Image EvidenceHelda Oliveira Barros, Marcelo Márcio Soares, Epitácio Leite Rolim Filho. 501-508 [doi]
- Extending ActionSketch for New Interaction Styles: Gestural Interfaces and Interactive EnvironmentsGil Barros. 509-520 [doi]
- Syntactic/Semantic Formalizations and Metrics of Residential Applications Based on Gestural InterfaceAna Carla de Carvalho Correia, Paulo Leonardo Souza Brizolara, Leonardo Cunha de Miranda, Juvane Nunes Marciano. 521-532 [doi]
- Controlling Light Environments Using Segmented Light Sources and Mobile DevicesBrian Eschrich, Dietrich Kammer, Karol Kozak, Jan Hesse, Rainer Groh. 533-540 [doi]
- Can Virtual Reality Increase Emotional Responses (Arousal and Valence)? A Pilot StudySergio Estupiñán, Francisco Rebelo, Paulo Noriega, Carlos Ferreira, Emília Duarte. 541-549 [doi]
- In-Place Natural and Effortless Navigation for Large Industrial ScenariosLucas Silva Figueiredo, Mariana Pinheiro, Edvar Vilar Neto, Thiago Menezes, João Marcelo X. N. Teixeira, Veronica Teichrieb, Pedro Alessio, Daniel Queiroz de Freitas. 550-561 [doi]
- Beyond Fingers and Thumbs - A Graceful Touch UI - Elegant Multi-touch and Gesture UI with Context Dependent PromptingSue Hessey, Szu Han Chen, Catherine White. 562-573 [doi]
- Embodied Tele-Presence System (ETS): Designing Tele-Presence for Video TeleconferencingMuhammad Sikandar Lal Khan, Haibo Li 0001, Shafiq ur Réhman. 574-585 [doi]
- Gestures: The Reformer of the User's Mental Model in Mobile HCITian Lei, Luyao Xiong, Kun Chen, Xu Liu, Yin Cao, Qi Zhang, Dongyuan Liu, Sisi Guo. 586-597 [doi]
- Sound Bending - Talking Bodies Quantum Sound SuitsKristin Neidlinger, Wendy Ju. 598-605 [doi]
- Augmenting a Wearable Display with Skin Surface as an Expanded Input AreaMasa Ogata, Yuta Sugiura, Yasutoshi Makino, Masahiko Inami, Michita Imai. 606-614 [doi]
- Affordances and Gestural Interaction on Multi-touch Interface Systems: Building New Mental ModelsAdriano Bernardo Renzi, Sydney Freitas. 615-623 [doi]
- Augmented Reality in Design - Thinking about Hybrid Forms of Virtual and Physical Space in DesignChristine Schranz. 624-635 [doi]
- Diving in? How Users Experience Virtual Environments Using the Virtual TheatreKatharina Schuster, Max Hoffmann, Ursula Bach, Anja Richert, Sabina Jeschke. 636-646 [doi]
- Designing Information for Mediated Reality SystemsLuis Arthur Vasconcelos, Felipe Breyer, Bernardo Reis, Aline Silveira, Daniela Falcone, Judith Kelner, Ubiratan Carmo. 647-658 [doi]
- Cutscenes in Computer Games as an Information SystemDaniel Ríha. 661-668 [doi]
- Challenge Design and Categorization in Video Game DesignMichael Brandse, Kiyoshi Tomimatsu. 669-677 [doi]
- A Study about Designing Reward for Gamified Crowdsourcing SystemJoohee Choi, Heejin Choi, Woonsub So, Jaeki Lee, JongJun You. 678-687 [doi]
- Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming ExperienceAlan Richard da Luz. 688-698 [doi]
- Skyfarer: Design Case Study of a Mixed Reality Rehabilitation Video GameMarientina Gotsis, Vangelis Lympouridis, Phil Requejo, Lisa L. Haubert, Irina C. Poulos, Fotos Frangoudes, David Turpin, Maryalice Jordan-Marsh. 699-710 [doi]
- Wanting the Unwanted - What Games Can Teach Us about the Future of Software DevelopmentDaniel Hellweg. 711-719 [doi]
- Empirical Analysis of Playability vs. Usability in a Computer GameDavid G. Novick, Juan Vicario, Baltazar Santaella, Iván Gris. 720-731 [doi]
- The Study of the Relations between the BrainHex Player Profiles, MBTI Psychological Types and Emotions as Means to Enhance User ExperienceRafael Eduardo Paulin, André Luiz Battaiola, Márcia Maria Alves. 732-741 [doi]
- A Review of Gamification for Health-Related ContextsPedro Pereira, Emília Duarte, Francisco Rebelo, Paulo Noriega. 742-753 [doi]
- Game Design Techniques in User Research Methods - A New Way to Reach the High Score in Development TeamsEva Rügenhagen, Theo Held. 754-762 [doi]
- A New Design Process for Viewer Participation in Interactive TV Program: Focused on the Interactive TV Game Show Hae-un-daeJeongbeom Shin, Hyun-jung Kim, Jea In Kim, Bong Gwan Jun, Chungkon Shi. 763-772 [doi]
- Immersive Interactive Narratives in Augmented Reality GamesBruno Santos Viana, Ricardo Nakamura. 773-781 [doi]
- Serious Economic Games: Designing a Simulation Game for an Economic ExperimentDanilo Wanner. 782-793 [doi]
- Interface Design for Somatosensory InteractionQiong Wu, Xun Rong Li, Guanshang Wu. 794-801 [doi]