Tristan Henderson. Latency and User Behaviour on a Multiplayer Game Server. In Jon Crowcroft, Markus Hofmann, editors, Networked Group Communication, Third International COST264 Workshop, NGC 2001, London, UK, November 7-9, 2001, Proceedings. Volume 2233 of Lecture Notes in Computer Science, pages 1-13, Springer, 2001. [doi]
@inproceedings{Henderson01:1, title = {Latency and User Behaviour on a Multiplayer Game Server}, author = {Tristan Henderson}, year = {2001}, url = {http://link.springer.de/link/service/series/0558/bibs/2233/22330001.htm}, researchr = {https://researchr.org/publication/Henderson01%3A1}, cites = {0}, citedby = {0}, pages = {1-13}, booktitle = {Networked Group Communication, Third International COST264 Workshop, NGC 2001, London, UK, November 7-9, 2001, Proceedings}, editor = {Jon Crowcroft and Markus Hofmann}, volume = {2233}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-42824-0}, }