Defining a Methodology Based on GPU Delegation for Developing MABS Using GPGPU

Emmanuel Hermellin, Fabien Michel. Defining a Methodology Based on GPU Delegation for Developing MABS Using GPGPU. In Luis G. Nardin, Luis Antunes, editors, Multi-Agent Based Simulation XVII - International Workshop, MABS 2016, Singapore, May 10, 2016, Revised Selected Papers. Volume 10399 of Lecture Notes in Computer Science, pages 24-41, Springer, 2016. [doi]

Abstract

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