BOTS: Harnessing Player Data and Player Effort to Create and Evaluate Levels in a Serious Game

Andrew Hicks. BOTS: Harnessing Player Data and Player Effort to Create and Evaluate Levels in a Serious Game. In Sidney K. D'Mello, Rafael A. Calvo, Andrew Olney, editors, Proceedings of the 6th International Conference on Educational Data Mining, Memphis, Tennessee, USA, July 6-9, 2013. pages 381-383, International Educational Data Mining Society, 2013. [doi]

Abstract

Abstract is missing.