Capturing and storing profile information for gamers playing multiplayer online games

Tomas Hildebrandt, Sonja Bergsträsser, Christoph Rensing, Ralf Steinmetz. Capturing and storing profile information for gamers playing multiplayer online games. In 8th Annual Workshop on Network and Systems Support for Games, NetGames 2009, Paris, France, 23-24 November, 2009. pages 1-2, IEEE, 2009. [doi]

@inproceedings{HildebrandtBRS09,
  title = {Capturing and storing profile information for gamers playing multiplayer online games},
  author = {Tomas Hildebrandt and Sonja Bergsträsser and Christoph Rensing and Ralf Steinmetz},
  year = {2009},
  doi = {10.1109/NETGAMES.2009.5446222},
  url = {http://dx.doi.org/10.1109/NETGAMES.2009.5446222},
  researchr = {https://researchr.org/publication/HildebrandtBRS09},
  cites = {0},
  citedby = {0},
  pages = {1-2},
  booktitle = {8th Annual Workshop on Network and Systems Support for Games, NetGames 2009, Paris, France, 23-24 November, 2009},
  publisher = {IEEE},
  isbn = {978-1-4244-5603-1},
}