Nathan R. Holbert, Uri Wilensky. Constructible Authentic Representations: Designing Video Games that Enable Players to Utilize Knowledge Developed In-Game to Reason About Science. Technology, Knowledge and Learning, 19(1-2):53-79, 2014. [doi]
@article{HolbertW14, title = {Constructible Authentic Representations: Designing Video Games that Enable Players to Utilize Knowledge Developed In-Game to Reason About Science}, author = {Nathan R. Holbert and Uri Wilensky}, year = {2014}, doi = {10.1007/s10758-014-9214-8}, url = {https://doi.org/10.1007/s10758-014-9214-8}, researchr = {https://researchr.org/publication/HolbertW14}, cites = {0}, citedby = {0}, journal = {Technology, Knowledge and Learning}, volume = {19}, number = {1-2}, pages = {53-79}, }