Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics

Christoffer Holmgård, Michael Cerny Green, Antonios Liapis, Julian Togelius. Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics. IEEE Trans. Comput. Intellig. and AI in Games, 11(4):352-362, 2019. [doi]

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