- Andrew Bauer. Artificial Intelligence With Graph Neural Networks Applied to a Risk-Like Board Game. IEEE Trans. Comput. Intellig. and AI in Games, 16(2):342-351, June 2024.
- Damian Kutzias, Sebastian von Mammen. Recent Advances in Procedural Generation of Buildings: From Diversity to Integration. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):16-35, March 2024.
- Shuxing Li, Jiawei Xu, Honghua Dong, Yu Yang, Chun Yuan, Peng Sun, Lei Han 0001. The Fittest Wins: A Multistage Framework Achieving New SOTA in ViZDoom Competition. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):225-234, March 2024.
- Robert Ross, Richard Hall. Tabletop Escape Room Activities for Engaging Outreach in Engineering - A Preliminary Approach. IEEE Trans. Comput. Intellig. and AI in Games, 16(2):331-341, June 2024.
- Xiaoyun Feng, Li Jiang, Xudong Yu, Haoran Xu, Xiaoyan Sun, Jie Wang, Xianyuan Zhan, Wai Kin Chan. Curriculum Goal-Conditioned Imitation for Offline Reinforcement Learning. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):102-112, March 2024.
- Cong Lu, Raluca Georgescu, Johan Verwey. Go-Explore Complex 3-D Game Environments for Automated Reachability Testing. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):235-240, March 2024.
- Tianze Zhou, Fubiao Zhang, Kun Shao, Zipeng Dai, Kai Li, Wenhan Huang, Weixun Wang, Bin Wang 0034, Dong Li 0016, Wulong Liu, Jianye Hao. Cooperative Multiagent Transfer Learning With Coalition Pattern Decomposition. IEEE Trans. Comput. Intellig. and AI in Games, 16(2):352-364, June 2024.
- Hui Bai, Ruimin Shen, Yue Lin, Botian Xu, Ran Cheng. Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning Toward Asynchronous Commercial Games. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):51-63, March 2024.
- Michael Beukman, Manuel Fokam, Marcel Kruger, Guy Axelrod, Muhammad Umair Nasir, Branden Ingram, Benjamin Rosman, Steven James. Hierarchically Composing Level Generators for the Creation of Complex Structures. IEEE Trans. Comput. Intellig. and AI in Games, 16(2):459-469, June 2024.
- Caroline L. Resek, Pedro P. Siniscalchi, Bárbara Pimenta Caetano, Kayque W. R. Oliveira, Melise M. V. Paula, Jano M. Souza. Gamification of Citizen Participation: A Systematic Mapping. IEEE Trans. Comput. Intellig. and AI in Games, 16(1):1-15, March 2024.