Karel Horák, Branislav Bosanský. A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games. In Quanyan Zhu, Tansu Alpcan, Emmanouil A. Panaousis, Milind Tambe, William Casey, editors, Decision and Game Theory for Security - 7th International Conference, GameSec 2016, New York, NY, USA, November 2-4, 2016, Proceedings. Volume 9996 of Lecture Notes in Computer Science, pages 435-454, Springer, 2016. [doi]
@inproceedings{HorakB16, title = {A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games}, author = {Karel Horák and Branislav Bosanský}, year = {2016}, doi = {10.1007/978-3-319-47413-7_25}, url = {http://dx.doi.org/10.1007/978-3-319-47413-7_25}, researchr = {https://researchr.org/publication/HorakB16}, cites = {0}, citedby = {0}, pages = {435-454}, booktitle = {Decision and Game Theory for Security - 7th International Conference, GameSec 2016, New York, NY, USA, November 2-4, 2016, Proceedings}, editor = {Quanyan Zhu and Tansu Alpcan and Emmanouil A. Panaousis and Milind Tambe and William Casey}, volume = {9996}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-47412-0}, }