Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games

Huei-Tse Hou. Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games. In Gautam Biswas, Diane Carr, Yam San Chee, Wu-Yuin Hwang, editors, 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010. pages 213-215, IEEE, 2010. [doi]

@inproceedings{Hou10-1,
  title = {Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games},
  author = {Huei-Tse Hou},
  year = {2010},
  doi = {10.1109/DIGITEL.2010.16},
  url = {http://doi.ieeecomputersociety.org/10.1109/DIGITEL.2010.16},
  researchr = {https://researchr.org/publication/Hou10-1},
  cites = {0},
  citedby = {0},
  pages = {213-215},
  booktitle = {2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010},
  editor = {Gautam Biswas and Diane Carr and Yam San Chee and Wu-Yuin Hwang},
  publisher = {IEEE},
  isbn = {978-1-4244-6433-3},
}