Wizard of Oz prototyping of computer vision based action games for children

Johanna Höysniemi, Perttu Hämäläinen, Laura Turkki. Wizard of Oz prototyping of computer vision based action games for children. In Allison Druin, editor, Interaction Design and Children, IDC'04, Baltimore, MD, USA, June 1-3, 2004. pages 27-34, ACM, 2004. [doi]

@inproceedings{HoysniemiHT04,
  title = {Wizard of Oz prototyping of computer vision based action games for children},
  author = {Johanna Höysniemi and Perttu Hämäläinen and Laura Turkki},
  year = {2004},
  doi = {10.1145/1017833.1017837},
  url = {http://doi.acm.org/10.1145/1017833.1017837},
  researchr = {https://researchr.org/publication/HoysniemiHT04},
  cites = {0},
  citedby = {0},
  pages = {27-34},
  booktitle = {Interaction Design and Children, IDC'04, Baltimore, MD, USA, June 1-3, 2004},
  editor = {Allison Druin},
  publisher = {ACM},
  isbn = {1-58113-791-5},
}