Biyun Huang, Khe Foon Hew. Do points, badges and leaderboard increase learning and activity: A quasi-experiment on the effects of gamification. In Proceeding of the 23rd International Conference on Computers in Education, ICCE 2015, Hangzhou, China, November 30 - December 4, 2015. Asia-Pacific Society for Computers in Education, 2015. [doi]
No reviews for this publication, yet.