Emotion-Based Synthetic Characters in Games

Xiangyang Huang, Yan Peng. Emotion-Based Synthetic Characters in Games. In Maozu Guo, Liang Zhao, Lipo Wang, editors, Fourth International Conference on Natural Computation, ICNC 2008, Jinan, Shandong, China, 18-20 October 2008, Volume 6. pages 32-36, IEEE, 2008. [doi]

Abstract

Abstract is missing.