Work-in-Progress: CLERR: A High-performance Cross-layer Method for Eliminating Rendering Redundancy in Android

Shixiong Huang, Nanxuan Ye, Xing Gao 0004, Ziyang Kang, Guilin Li. Work-in-Progress: CLERR: A High-performance Cross-layer Method for Eliminating Rendering Redundancy in Android. In International Conference on Embedded Software, EMSOFT 2023, Hamburg, Germany, September 17-22, 2023. pages 1-2, IEEE, 2023. [doi]

Abstract

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