Affective game engines: motivation and requirements

Eva Hudlicka. Affective game engines: motivation and requirements. In Jim Whitehead, R. Michael Young, editors, Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009. pages 299-306, ACM, 2009. [doi]

Abstract

Abstract is missing.