Accelerating Interactive Evolutionary Computation Convergence Pace by Using Over-sampling Strategy

Ming-Hsiang Hung, Fang-cheng Hsu. Accelerating Interactive Evolutionary Computation Convergence Pace by Using Over-sampling Strategy. In Ajith Abraham, Yasuhiko Dote, Takeshi Furuhashi, Mario Köppen, Azuma Ohuchi, Yukio Ohsawa, editors, Soft Computing as Transdisciplinary Science and Technology, Proceedings of the fourth IEEE International Workshop, WSTST 05, Muroran, Japan. Volume 29 of Advances in Soft Computing, pages 663-671, Springer, 2005. [doi]

@inproceedings{HungH05:0,
  title = {Accelerating Interactive Evolutionary Computation Convergence Pace by Using Over-sampling Strategy},
  author = {Ming-Hsiang Hung and Fang-cheng Hsu},
  year = {2005},
  doi = {10.1007/3-540-32391-0_71},
  url = {http://dx.doi.org/10.1007/3-540-32391-0_71},
  researchr = {https://researchr.org/publication/HungH05%3A0},
  cites = {0},
  citedby = {0},
  pages = {663-671},
  booktitle = {Soft Computing as Transdisciplinary Science and Technology, Proceedings of the fourth IEEE International Workshop, WSTST 05, Muroran, Japan},
  editor = {Ajith Abraham and Yasuhiko Dote and Takeshi Furuhashi and Mario Köppen and Azuma Ohuchi and Yukio Ohsawa},
  volume = {29},
  series = {Advances in Soft Computing},
  publisher = {Springer},
  isbn = {978-3-540-25055-5},
}