Window-Shaping: 3D Design Ideation in Mixed Reality

Ke Huo, Vinayak, Karthik Ramani. Window-Shaping: 3D Design Ideation in Mixed Reality. In Christian Sandor, Robert J. Teather, Evan Suma, Kyle Johnsen, editors, Proceedings of the 2016 Symposium on Spatial User Interaction, SUI 2016, Tokyo, Japan, October 15-16, 2016. pages 189, ACM, 2016. [doi]

@inproceedings{HuoVR16,
  title = {Window-Shaping: 3D Design Ideation in Mixed Reality},
  author = {Ke Huo and Vinayak and Karthik Ramani},
  year = {2016},
  doi = {10.1145/2983310.2989189},
  url = {http://doi.acm.org/10.1145/2983310.2989189},
  researchr = {https://researchr.org/publication/HuoVR16},
  cites = {0},
  citedby = {0},
  pages = {189},
  booktitle = {Proceedings of the 2016 Symposium on Spatial User Interaction, SUI 2016, Tokyo, Japan, October 15-16, 2016},
  editor = {Christian Sandor and Robert J. Teather and Evan Suma and Kyle Johnsen},
  publisher = {ACM},
  isbn = {978-1-4503-4068-7},
}