Abstract is missing.
- The Reality of Mixed RealityShahram Izadi. 1-2 [doi]
- Interacting with Maps on Optical Head-Mounted DisplaysDavid Rudi, Ioannis Giannopoulos, Peter Kiefer, Christian Peier, Martin Raubal. 3-12 [doi]
- Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User InteractionPaul Lubos, Gerd Bruder, Oscar Ariza, Frank Steinicke. 13-22 [doi]
- Optimising Free Hand Selection in Large Displays by Adapting to User's Physical MovementsXiaolong Lou, Andol X. Li, Ren Peng, Preben Hansen. 23-31 [doi]
- Locomotion in Virtual Reality for Individuals with Autism Spectrum DisorderEvren Bozgeyikli, Andrew Raij, Srinivas Katkoori, Rajiv V. Dubey. 33-42 [doi]
- A Non-grounded and Encountered-type Haptic Display Using a DroneKotaro Yamaguchi, Ginga Kato, Yoshihiro Kuroda, Kiyoshi Kiyokawa, Haruo Takemura. 43-46 [doi]
- Enhancement of Motion Sensation by Pulling ClothesErika Oishi, Masahiro Koge, Sugarragchaa Khurelbaatar, Hiroyuki Kajimoto. 47-50 [doi]
- Impact of Motorized Projection Guidance on Spatial MemoryHind Gacem, Gilles Bailly, James Eagan, Eric Lecolinet. 51-59 [doi]
- Inducing Body-Transfer Illusions in VR by Providing Brief Phases of Visual-Tactile StimulationOscar Ariza, Jann Freiwald, Nadine Laage, Michaela Feist, Mariam Salloum, Gerd Bruder, Frank Steinicke. 61-68 [doi]
- SHIFT-Sliding and DEPTH-POP for 3D PositioningJunwei Sun, Wolfgang Stuerzlinger, Dmitri Shuralyov. 69-78 [doi]
- Preference Between Allocentric and Egocentric 3D Manipulation in a Locally Coupled ConfigurationPaul Issartel, Lonni Besançon, Florimond Guéniat, Tobias Isenberg 0001, Mehdi Ammi. 79-88 [doi]
- Providing Assistance for Orienting 3D Objects Using Monocular EyewearMengu Sukan, Carmine Elvezio, Steven K. Feiner, Barbara Tversky. 89-98 [doi]
- Combining Ring Input with Hand Tracking for Precise, Natural Interaction with Spatial Analytic InterfacesBarrett Ens, Ahmad Byagowi, Teng Han, Juan David Hincapié-Ramos, Pourang Irani. 99-102 [doi]
- Thumbs-Up: 3D Spatial Thumb-Reachable Space for One-Handed Thumb Interaction on SmartphonesKhalad Hasan, Junhyeok Kim, David Ahlström, Pourang Irani. 103-106 [doi]
- Moving Ahead with Peephole Pointing: Modelling Object Selection with Head-Worn Display Field of View LimitationsBarrett Ens, David Ahlström, Pourang Irani. 107-110 [doi]
- Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object ReconstructionMichael Bottone, Kyle Johnsen. 111-120 [doi]
- Exploring Immersive Interfaces for Well Placement Optimization in Reservoir ModelsRoberta C. Ramos Mota, Stephen Cartwright, Ehud Sharlin, Hamidreza Hamdi, Mario Costa Sousa, Zhangxin Chen. 121-130 [doi]
- A Metric for Short-Term Hand Comfort and Discomfort: Exploring Hand Posture EvaluationJonas Mayer, Nicholas Katzakis. 131-134 [doi]
- Improving Gestural Interaction With Augmented CursorsAshley Dover, G. Michael Poor, Darren Guinness, Alvin Jude. 135-138 [doi]
- Desktop Orbital Camera Motions Using Rotational Head MovementsThibaut Jacob, Gilles Bailly, Eric Lecolinet, Géry Casiez, Marc Teyssier. 139-148 [doi]
- On Your Feet!: Enhancing Vection in Leaning-Based Interfaces through Multisensory StimuliErnst Kruijff, Alexander Marquardt, Christina Trepkowski, Robert W. Lindeman, André Hinkenjann, Jens Maiero, Bernhard E. Riecke. 149-158 [doi]
- Spatial User Interaction PanelHrvoje Benko, Katsuhiro Harada, Otmar Hilliges, Alex Olwal, Aitor Rovira. 159-160 [doi]
- Sharpen Your Carving Skills in Mixed Reality SpaceMaho Kawagoe, Mai Otsuki, Fumihisa Shibata, Asako Kimura. 161 [doi]
- Stickie: Mobile Device Supported Spatial CollaborationsJaskirat S. Randhawa. 163 [doi]
- Shift-Sliding and Depth-Pop for 3D PositioningJunwei Sun, Wolfgang Stuerzlinger, Dmitri Shuralyov. 165 [doi]
- Developing Interoperable Experiences with OpenUIXMikel Salazar, Carlos Laorden. 167 [doi]
- TickTockRay Demo: Smartwatch Raycasting for Mobile HMDsDaniel Kharlamov, Krzysztof Pietroszek, Liudmila Tahai. 169 [doi]
- Mushi: A Generative Art Canvas for Kinect Based TrackingJennifer Weiler, Sudarshan Seshasayee. 171 [doi]
- AR Tabletop Interface Using an Optical See-Through HMDNozomi Sugiura, Takashi Komuro. 173 [doi]
- Coexistent Space: Collaborative Interaction in Shared 3D SpaceJi-Yong Lee, Joung Huem Kwon, Sang-Hun Nam, Joong-Jae Lee, Bum-Jae You. 175 [doi]
- Development of a Toolkit for Creating Kinetic Garments Based on Smart Hair TechnologyMage Xue, Masaru Ohkubo, Miki Yamamura, Hiroko Uchiyama, Takuya Nojima, Yael Friedman. 177 [doi]
- Large Scale Interactive AR Display Based on a Projector-Camera SystemChun Xie, Yoshinari Kameda, Kenji Suzuki, Itaru Kitahara. 179 [doi]
- TickTockRay: Smartwatch Raycasting for Mobile HMDsKrzysztof Pietroszek, Daniel Kharlamov. 181 [doi]
- 3D Camera Pose History VisualizationMayra Donaji Barrera Machuca, Wolfgang Stuerzlinger. 183 [doi]
- Social Spatial Mashup for Place and Object - based Information SharingChoonsung Shin, Youngmin Kim, Jisoo Hong, Sunghee Hong, Hoonjong Kang. 185 [doi]
- Real-time Sign Language Recognition with Guided Deep Convolutional Neural NetworksZhengzhe Liu, Fuyang Huang, Gladys Wai Lan Tang, Felix Yim Binh Sze, Jing Qin, Xiaogang Wang, Qiang Xu. 187 [doi]
- Window-Shaping: 3D Design Ideation in Mixed RealityKe Huo, Vinayak, Karthik Ramani. 189 [doi]
- KnowWhat: Mid Field Sensemaking for the Visually ImpairedSujeath Pareddy, Abhay Agarwal, Manohar Swaminathan. 191 [doi]
- Katsukazan: An Intuitive iOS App for Informing People About Volcanic Activity in JapanPaul Haimes, Tetsuaki Baba. 193 [doi]
- Empirical Method for Detecting Pointing Gestures in Recorded LecturesXiaojie Zha, Marie-Luce Bourguet. 195 [doi]
- Arm-Hidden Private Area on an Interactive Tabletop SystemKai Li, Asako Kimura, Fumihisa Shibata. 197 [doi]
- AnyOrbit: Fluid 6DOF Spatial Navigation of Virtual Environments using Orbital MotionBenjamin I. Outram, Yun Suen Pai, Kevin Fan, Kouta Minamizawa, Kai Kunze. 199 [doi]
- KnowHow: Contextual Audio-Assistance for the Visually Impaired in Performing Everyday TasksAbhay Agarwal, Sujeath Pareddy, Swaminathan Manohar. 201 [doi]
- Effect of using Walk-In-Place Interface for Panoramic Video Play in VRAzeem Syed Muhammad, Sang Chul Ahn, Jae-In Hwang. 203 [doi]
- Using Area Learning in Spatially-Aware Ubiquitous EnvironmentsEdwin Chan, Yuxi Wang, Teddy Seyed, Frank Maurer. 205 [doi]
- MocaBit 2.0: A Gamified System to Examine Behavioral Patterns through Granger CausalitySanghyun Yoo, Sudarshan Seshasayee. 207 [doi]
- Fast and Accurate 3D Selection using Proxy with Spatial Relationship for Immersive Virtual EnvironmentsJun Lee, Ji-Hyung Park, JuYoung Oh, Joong-Ho Lee. 209 [doi]
- Haptic Exploration of Remote Environments with Gesture-based Collaborative GuidanceSeokyeol Kim, Jinah Park. 211 [doi]
- Subliminal Reorientation and Repositioning in Virtual Reality During Eye BlinksEike Langbehn, Gerd Bruder, Frank Steinicke. 213 [doi]
- Multimodal Embodied Interface for Levitation and Navigation in 3D SpaceMonica Perusquía-Hernández, Tiago Martins, Takahisa Enomoto, Mai Otsuki, Hiroo Iwata, Kenji Suzuki. 215 [doi]
- Acquario: A Tangible Spatially-Aware Tool for Information Interaction and VisualizationSydney Pratte, Teddy Seyed, Frank Maurer. 217 [doi]
- Grasp, Grab or Pinch? Identifying User Preference for In-Air Gestural ManipulationAlvin Jude, G. Michael Poor, Darren Guinness. 219 [doi]
- Biometric Authentication Using the Motion of a HandSatoru Imura, Hiroshi Hosobe. 221 [doi]