Player strategies: achieving breakthroughs and progressing in single-player and cooperative games

Ioanna Iacovides, Anna Louise Cox, Ara Avakian, Thomas Knoll. Player strategies: achieving breakthroughs and progressing in single-player and cooperative games. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 131-140, ACM, 2014. [doi]

Abstract

Abstract is missing.