The following publications are possibly variants of this publication:
- CAMEO: Enabling social networks for Massively Multiplayer Online Games through Continuous Analytics and cloud computingAlexandru Iosup, Adrian Lascateu, Nicolae Tapus. netgames 2010: 1-6 [doi]
- Clouds and Continuous Analytics Enabling Social Networks for Massively Multiplayer Online GamesAlexandru Iosup, Adrian Lascateu. In Nik Bessis, Fatos Xhafa, editors, Next Generation Data Technologies for Collective Computational Intelligence. Volume 352 of Studies in Computational Intelligence, pages 303-328, Springer, 2011. [doi]
- Massively Multiplayer Online Games on unreliable resourcesVlad Nae, Lukas Köpfle, Radu Prodan, Alexandru Iosup. netgames 2012: 1-2 [doi]
- Autonomic operation of massively multiplayer online games in cloudsVlad Nae, Radu Prodan, Alexandru Iosup. cac 2013: 10 [doi]
- Efficient management of data center resources for massively multiplayer online gamesVlad Nae, Alexandru Iosup, Stefan Podlipnig, Radu Prodan, Dick H. J. Epema, Thomas Fahringer. sc 2008: 10 [doi]
- Operation analysis of massively multiplayer online games on unreliable resourcesRadu Prodan, Alexandru Iosup. ppna, 9(6):1145-1161, 2016. [doi]