Miguel García Iruela, Manuel J. Fonseca, Raquel Hijón-Neira, Teresa Chambel. What Happens When Gamification Ends?. In Ig Ibert Bittencourt, Mutlu Cukurova, Kasia Muldner, Rose Luckin, Eva Millán, editors, Artificial Intelligence in Education - 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings, Part II. Volume 12164 of Lecture Notes in Computer Science, pages 98-102, Springer, 2020. [doi]
@inproceedings{IruelaFHC20-0, title = {What Happens When Gamification Ends?}, author = {Miguel García Iruela and Manuel J. Fonseca and Raquel Hijón-Neira and Teresa Chambel}, year = {2020}, doi = {10.1007/978-3-030-52240-7_18}, url = {https://doi.org/10.1007/978-3-030-52240-7_18}, researchr = {https://researchr.org/publication/IruelaFHC20-0}, cites = {0}, citedby = {0}, pages = {98-102}, booktitle = {Artificial Intelligence in Education - 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings, Part II}, editor = {Ig Ibert Bittencourt and Mutlu Cukurova and Kasia Muldner and Rose Luckin and Eva Millán}, volume = {12164}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-52240-7}, }