What Happens When Gamification Ends?

Miguel García Iruela, Manuel J. Fonseca, Raquel Hijón-Neira, Teresa Chambel. What Happens When Gamification Ends?. In Ig Ibert Bittencourt, Mutlu Cukurova, Kasia Muldner, Rose Luckin, Eva Millán, editors, Artificial Intelligence in Education - 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings, Part II. Volume 12164 of Lecture Notes in Computer Science, pages 98-102, Springer, 2020. [doi]

@inproceedings{IruelaFHC20-0,
  title = {What Happens When Gamification Ends?},
  author = {Miguel García Iruela and Manuel J. Fonseca and Raquel Hijón-Neira and Teresa Chambel},
  year = {2020},
  doi = {10.1007/978-3-030-52240-7_18},
  url = {https://doi.org/10.1007/978-3-030-52240-7_18},
  researchr = {https://researchr.org/publication/IruelaFHC20-0},
  cites = {0},
  citedby = {0},
  pages = {98-102},
  booktitle = {Artificial Intelligence in Education - 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings, Part II},
  editor = {Ig Ibert Bittencourt and Mutlu Cukurova and Kasia Muldner and Rose Luckin and Eva Millán},
  volume = {12164},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-52240-7},
}