Fighting-Game Gameplay Generation Using Highlight Cues

Ryota Ishii, Keita Fujimaki, Ruck Thawonmas. Fighting-Game Gameplay Generation Using Highlight Cues. IEEE Trans. Comput. Intellig. and AI in Games, 14(3):533-538, 2022. [doi]

Authors

Ryota Ishii

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Keita Fujimaki

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Ruck Thawonmas

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