Sew-Flow: A Craft Interpretation of a Digital Game

Kinneret Itzhak, Kamila Kantek, Dafna Levi, Shachar Geiger, Shoval Nir, Michal Rinott. Sew-Flow: A Craft Interpretation of a Digital Game. In Ylva Fernaeus, Donald McMillan, Martin Jonsson, Audrey Girouard, Jakob Tholander, editors, Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, March 18-21, 2018. pages 307-312, ACM, 2018. [doi]

@inproceedings{ItzhakKLGNR18,
  title = {Sew-Flow: A Craft Interpretation of a Digital Game},
  author = {Kinneret Itzhak and Kamila Kantek and Dafna Levi and Shachar Geiger and Shoval Nir and Michal Rinott},
  year = {2018},
  doi = {10.1145/3173225.3173289},
  url = {http://doi.acm.org/10.1145/3173225.3173289},
  researchr = {https://researchr.org/publication/ItzhakKLGNR18},
  cites = {0},
  citedby = {0},
  pages = {307-312},
  booktitle = {Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, March 18-21, 2018},
  editor = {Ylva Fernaeus and Donald McMillan and Martin Jonsson and Audrey Girouard and Jakob Tholander},
  publisher = {ACM},
}