Michal Jakubowski. Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation - Creative Process of Gathering Game Design Elements into Working System. In Constantine Stephanidis, editor, HCI International 2019 - Posters - 21st International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II. Volume 1033 of Communications in Computer and Information Science, pages 12-16, Springer, 2019. [doi]
@inproceedings{Jakubowski19, title = {Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation - Creative Process of Gathering Game Design Elements into Working System}, author = {Michal Jakubowski}, year = {2019}, doi = {10.1007/978-3-030-23528-4_2}, url = {https://doi.org/10.1007/978-3-030-23528-4_2}, researchr = {https://researchr.org/publication/Jakubowski19}, cites = {0}, citedby = {0}, pages = {12-16}, booktitle = {HCI International 2019 - Posters - 21st International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II}, editor = {Constantine Stephanidis}, volume = {1033}, series = {Communications in Computer and Information Science}, publisher = {Springer}, isbn = {978-3-030-23528-4}, }