SMOG: A cloud platform for seamless wide area migration of online games

Virajith Jalaparti, Matthew Caesar, Seungjoon Lee, Jeffrey Pang, Jacobus E. van der Merwe. SMOG: A cloud platform for seamless wide area migration of online games. In 11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012. pages 1-6, IEEE, 2012. [doi]

@inproceedings{JalapartiCLPM12,
  title = {SMOG: A cloud platform for seamless wide area migration of online games},
  author = {Virajith Jalaparti and Matthew Caesar and Seungjoon Lee and Jeffrey Pang and Jacobus E. van der Merwe},
  year = {2012},
  doi = {10.1109/NetGames.2012.6404031},
  url = {http://dx.doi.org/10.1109/NetGames.2012.6404031},
  researchr = {https://researchr.org/publication/JalapartiCLPM12},
  cites = {0},
  citedby = {0},
  pages = {1-6},
  booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012},
  publisher = {IEEE},
  isbn = {978-1-4673-4576-7},
}