Social Activities, Self-Efficacy, Game Attitudes, and Game Addiction

Eui Jun Jeong, Doo-Hwan Kim. Social Activities, Self-Efficacy, Game Attitudes, and Game Addiction. Cyberpsy., Behavior, and Soc. Networking, 14(4):213-221, 2011. [doi]

@article{JeongK11-3,
  title = {Social Activities, Self-Efficacy, Game Attitudes, and Game Addiction},
  author = {Eui Jun Jeong and Doo-Hwan Kim},
  year = {2011},
  doi = {10.1089/cyber.2009.0289},
  url = {http://dx.doi.org/10.1089/cyber.2009.0289},
  researchr = {https://researchr.org/publication/JeongK11-3},
  cites = {0},
  citedby = {0},
  journal = {Cyberpsy., Behavior, and Soc. Networking},
  volume = {14},
  number = {4},
  pages = {213-221},
}