The 5/10 Method: A Method for Designing Educational Games

Johan Jeuring, Rick van Rooij, Nicolas Pronost. The 5/10 Method: A Method for Designing Educational Games. In Alessandro De Gloria, editor, Games and Learning Alliance - Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers. Volume 8605 of Lecture Notes in Computer Science, pages 364-369, Springer, 2013. [doi]

@inproceedings{JeuringRP13,
  title = {The 5/10 Method: A Method for Designing Educational Games},
  author = {Johan Jeuring and Rick van Rooij and Nicolas Pronost},
  year = {2013},
  doi = {10.1007/978-3-319-12157-4_30},
  url = {http://dx.doi.org/10.1007/978-3-319-12157-4_30},
  researchr = {https://researchr.org/publication/JeuringRP13},
  cites = {0},
  citedby = {0},
  pages = {364-369},
  booktitle = {Games and Learning Alliance - Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers},
  editor = {Alessandro De Gloria},
  volume = {8605},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-12156-7},
}