GPU Optimization and Performance Analysis of a 3D Curve-skeleton Generation Algorithm

Jesús Jiménez, Juan Ruiz de Miras. GPU Optimization and Performance Analysis of a 3D Curve-skeleton Generation Algorithm. In Paul Richard, Martin Kraus, Robert S. Laramee, José Braz, editors, GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012. pages 77-86, SciTePress, 2012.

@inproceedings{JimenezM12-0,
  title = {GPU Optimization and Performance Analysis of a 3D Curve-skeleton Generation Algorithm},
  author = {Jesús Jiménez and Juan Ruiz de Miras},
  year = {2012},
  researchr = {https://researchr.org/publication/JimenezM12-0},
  cites = {0},
  citedby = {0},
  pages = {77-86},
  booktitle = {GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012},
  editor = {Paul Richard and Martin Kraus and Robert S. Laramee and José Braz},
  publisher = {SciTePress},
  isbn = {978-989-8565-02-0},
}