Abstract is missing.
- Improving the Visible with the Invisible - Incorporating Near-infrared Cues in Computational Photography and Computer Vision TasksSabine Süsstrunk. 5
- Visual Thinking AlgorithmsColin Ware. 7
- Salt Weathering of Brick WallsSalman Shahidi. 7-15
- First-person Visuo-haptic Environment - From Research to ApplicationsSabine Coquillart. 11
- Linear and Nonlinear Shape Alignment without CorrespondencesZoltan Kato. 13
- Fast Deformation for Modelling of Musculoskeletal SystemJosef Kohout, Petr Kellnhofer, Saulo Martelli. 16-25
- Connectivity Maps for Subdivision SurfacesAli Mahdavi-Amiri, Faramarz Samavati. 26-37
- A Polyhedral Approach to Compute the Genus of a Volume DatasetDolors Ayala, Eduard Vergés, Irving Cruz. 38-47
- Deblocking for Dynamic Triangle MeshesJan Rus, Libor Vása. 48-57
- Muscle Fibres ModellingJosef Kohout, Gordon Clapworthy, Saulo Martelli, Marco Viceconti. 58-66
- Patchwork TerrainsLuigi Rocca, Daniele Panozzo, Enrico Puppo. 67-76
- GPU Optimization and Performance Analysis of a 3D Curve-skeleton Generation AlgorithmJesús Jiménez, Juan Ruiz de Miras. 77-86
- Efficient Management of Forests for Real Time RenderingInmaculada Remolar, Jesús Gumbau, Miguel Chover, Cristina Rebollo. 87-96
- A Method for Specifying Semantics of Large Sets of 3D ModelsXin Zhang, Tim Tutenel, Rong Mo, Rafael Bidarra, Willem F. Bronsvoort. 97-106
- 3D Modeling of Street Buildings from Panoramic Video Sequences and Google Map ImageFay Huang, Yi-Ju Wu, Jing-Siang Hsu, Augustine Tsai. 109-114
- A Genetic Algorithm for Face FittingDavid Hunter, Bernard Tiddeman, David I. Perrett. 115-120
- On the Real-time Physics Simulation of a Speed-boat MotionSergio Casas, Silvia Rueda, José V. Riera, Marcos Fernández. 121-128
- A Procedural Geometry Modeling APIPedro Brandão Silva, António Coelho, Rui Rodrigues, António Augusto de Sousa. 129-134
- Designing Persian Floral Patterns using Circle PackingNader Hamekasi, Faramarz Samavati. 135-142
- Reverse Subdivision for Optimizing Visibility TestsTroy F. Alderson, Faramarz F. Samavati. 143-150
- From Triangulation to Simplex Mesh and Vice-versa - A Simple and Efficient ConversionFrancisco J. Galdames, Fabrice Jaillet. 151-156
- Surface-based Segmentation of 3D Point Cloud Data in the Vector Field RepresentationVan-Tung Nguyen, Denis Laurendeau. 157-162
- Multi-resolution Dual Contouring from Volumetric DataRicardo Uribe Lobello, Florent Dupont, Florence Denis. 163-168
- Semantic and Topological Representation of Building Interiors - An OverviewB. Domínguez, Á. L. García, Francisco R. Feito. 169-174
- Surface Reconstruction from 3D Medical Images based on Tri-tree Contouring - Seeking Geometrically Valid SurfacesRubén Pulido, Juan J. Jiménez, Félix Paulano. 175-181
- Fast Way to Create Seam Boundary for Square Parameterization with Low-distortionAnuwat Dechvijankit, Hiroshi Nagahashi, Kota Aoki. 185-188
- Tree Modeling with DSM DataKeonsoo Park, Jehoon Park, Ji-Hoon Choi, Sun-Jeong Kim, Chang Geun Song. 189-192
- Orthogonal Simplification of Objects Represented by the Extreme Vertex ModelIrving Cruz-Matías, Dolors Ayala. 193-196
- A 3D Physics-based Model to Simulate Normal and Pathological Gait PatternsChristian Cifuentes, Fabio Martínez, Eduardo Romero. 197-201
- Harmonic Oscillations Modelling for the Purpose of Camera SynchronizationTomislav Pribanic, Adam Hedi, Vedran Gracanin. 202-205
- MEPP - 3D Mesh Processing PlatformGuillaume Lavoué, Martial Tola, Florent Dupont. 206-210
- Improving Ray Traversal by using Several Specialized Kd-treesRoberto Torres, Pedro J. Martín, Antonio Gavilanes, Luis F. Ayuso. 215-226
- Visualization of Long Scenes from Dense Image Sequences using Perspective CompositionSiyuan Fang, Neill Campbell. 227-237
- Reverse Painterly RenderingYing Wang, Masahiro Takatsuka. 241-247
- User-centered Design of GPU-based Shader ProgramsMartin Kraus. 248-253
- GPU-based Visualization of Hybrid Terrain ModelsE. G. Paredes, Montserrat Bóo, Margarita Amor, Jürgen Döllner, Javier D. Bruguera. 254-259
- Low-rank Radiosity using Sparse MatricesEduardo Fernández, Pablo Ezzatti, Sergio Nesmachnow, Gonzalo Besuievsky. 260-267
- Curvature-approximated Estimation of Real-time Ambient OcclusionTomohito Hattori, Hiroyuki Kubo, Shigeo Morishima. 268-273
- Synthesis of Multiresolution Scenes with Global Illumination on a GPURaquel Concheiro, Margarita Amor, Montserrat Bóo, Iago Iglesias, Emilio J. Padrón, Ramon Doallo. 274-279
- Real-time Video Matting for Mixed Reality using Depth Generated TrimapsNicholas Beato, Remo Pillat, Charles E. Hughes. 280-288
- Real-time Walkthrough Rendering - Speed Improvement of Photon Mapping AlgorithmFlorian Graglia, Jean Sequeira, Sébastien Mavromatis. 291-294
- Real-time Ambient Occlusion on the Playstation3Dominic Goulding, Richard Smith, Lee Clark, Gary Ushaw, Graham Morgan. 295-298
- Image Lighting Effect Manipulation for an Efficient StylizationCatherine Sauvaget, Vincent Boyer. 299-303
- Generating 3D Morphable Model Parameters for Facial Tracking - Factorising Identity and ExpressionAlexander Davies, Carl Henrik Ek, Colin J. Dalton, Neill W. Campbell. 309-318
- Visual Simulation of Magnetic FluidsTomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita. 319-327
- Sketching Fluid Flows - Combining Sketch-based Techniques and Gradient Vector Flow for Lattice-Boltzmann InitializationSicilia Ferreira Judice, Gilson Antonio Giraldi. 328-337
- Anatomically Correct Adaption of Kinematic Skeletons to Virtual HumansChristian Rau, Guido Brunnett. 341-346
- A General Motion Representation - Exploring the Intrinsic Viewpoint of a MotionGutemberg Guerra-Filho. 347-352
- Model of Aggregation - A Topological ApproachMasud Rana, DongSheng Cai. 355-360
- Sierpinski Jelly - Iterated Function Systems as Elastic BodiesPawel Filipczuk, Slawomir Nikiel, Korneliusz Warszawski. 361-364
- Simulation System for Dance Groups using a GamepadAsako Soga, Itsuo Yoshida. 365-368
- An Automatic Approach for Facial Feature Points Extraction from 3D HeadAchraf Othman, Oussama El Ghoul, Mohamed Jemni. 369-372
- An Occlusion-aware AR Authoring Tool for Assembly and Repair TasksJesús Gimeno, Pedro Morillo, Juan Manuel Orduña, Marcos Fernández. 377-386
- Distance-adapted 2D Manipulation Techniques for Large High-resolution Display EnvironmentsAnke Lehmann, Oliver G. Staadt. 387-394
- An Efficient Approach to Render 3D Meshes by Managing Multiresolution Triangle StripsFrancisco Ramos, Jesús Gumbau, Miguel Chover. 395-403
- Workflow Model for Collaborative 3D Interaction - Application to Co-located ManipulationChristophe Domingues, Samir Otmane, Frédéric Davesne, Malik Mallem. 407-412
- New Hybrid P2P Communication Models for Remote Terrain Interactive Visualization SystemsRicardo Olanda, Mariano Pérez, Juan Manuel Orduña. 413-418
- Augmented Reality with Autostereoscopic Visualization - A Comparative Study using an Autostereoscopic Display versus a Common DisplayJuan-J. Arino, M. Carmen Juan, Santiago González-Gancedo, Ignacio Seguí, Roberto Vivó. 419-425
- An Immersive Virtual Environment for Phantom Limb Pain RehabilitationSteve Pettifer, Toby Howard, Benjamin Blundell, David Edwards, Ilan Lieberman. 426-433
- Towards a Mixed Reality Learning Environment in the ClassroomSantiago González-Gancedo, M. Carmen Juan, Ignacio Seguí, Noemí Rando Aiju, Juan Cano. 434-439
- A Kinect-based Augmented Reality System for Individuals with Autism Spectrum DisordersXavier Casas, Gerardo Herrera, Inmaculada Coma, Marcos Fernández. 440-446
- Volume Rendering Strategies on Mobile DevicesJosé M. Noguera, Juan-Roberto Jiménez, Carlos J. Ogáyar, Rafael Jesús Segura. 447-452
- An Augmented Reality System based on Light FieldsArturo Quintana, Ricardo Quirós, Inmaculada Remolar, Emilio Camahort. 453-459
- Stereoscopic Vision in Desktop Augmented Reality - User Performance in the Presence of Conflicting Depth CuesGustavo Rovelo, Francisco Abad, M. Carmen Juan, Emilio Camahort. 460-465
- An Architectural Pattern for X3D-based Virtual Environments - An Object-oriented ApproachGeorge Anastassakis, Themis Panayiotopoulos. 466-471
- On-line 3D Body Modelling for Augmented RealityLuís Almeida, Paulo Menezes, Jorge Dias. 472-479
- Msquash - An Exergame using the Playstation Move ControllerMauro F. M. Ferrão, Kelly O'Hara, Frutuoso G. M. Silva. 480-484
- A Comparative Study of Implemented Collision Detection StrategiesFélix Paulano, Juan J. Jiménez, Rubén Pulido, Carlos J. Ogáyar. 485-490
- Navigation and Interaction in Urban Environments using WebGLMaría Dolores Robles-Ortega, Lidia M. Ortega, Francisco R. Feito, Manuel J. González. 493-496
- TelARscope: A Gamebased Touristic Augmented Reality TelescopeDominik Grüntjens, Daniel Arndt, Jenny Beschorner, Jonas Dietterle, Jens Epe, Paul Kobold, Tobias Stüttem, Stefan Müller. 497-500
- Simulating Characters for ObservationAdrian Albin-Clark, T. L. J. Howard, B. Anderson. 501-502
- An Inexpensive 3D Stereo Head-tracked Dual Viewing Single DisplayArmando de la Re, Eduardo Martorell, Gustavo Rovelo, Emilio Camahort, Francisco Abad. 503-506
- An Urban Ontology to Generate Collaborative Virtual Environments for Municipal Planning and ManagementTiago Martins, Pedro Brandão Silva, António Coelho, A. Augusto de Sousa. 507-510
- A GIS Data Updating Method with VideoRuijun Liu, Myriam Servieres, Guillaume Moreau. 511-514
- Audiovisual Recording System for e-Learning ApplicationsAlexander L. Ronzhin. 515-518
- ICA-based Action Recognition for Human-computer Interaction in Disturbed BackgroundsWei-Yao Chiu, Du-Ming Tsai. 519-522
- Teaching Math and Physics by Deconstructing GraphicsAmit Shesh. 523-526
- Gesture Recognition - Control of a Computer with Natural Head MovementsKornél Bertók, Attila Fazekas. 527-530
- Generating Stylized Dance Motion from Labanotation by using an Autonomous Dance AvatarWorawat Choensawat, Kozaburo Hachimura. 535-542
- OLYMPUS: An Intelligent Interactive Learning Platform for Procedural TasksAitor Aguirre, Alberto Lozano-Rodero, Mikel Villamañe, Begoña Ferrero, Luis M. Matey. 543-550
- A Control Paradigm for Decoupled Operation of Mobile Robots in Remote EnvironmentsRemo Pillat, Arjun Nagendran, Charles E. Hughes. 553-561
- 3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual EnvironmentYannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem. 562-567
- Space-time Visualization of Dynamics in Lagrangian Coherent Structures of Time-dependent 2D Vector FieldsSven Bachthaler, Filip Sadlo, Carsten Dachsbacher, Daniel Weiskopf. 573-583
- Change Visualizations in Business Processes - Requirements AnalysisSimone Kriglstein, Stefanie Rinderle-Ma. 584-593
- Evaluation of a Bundling Technique for Parallel CoordinatesJulian Heinrich, Yuan Luo, Arthur E. Kirkpatrick, Daniel Weiskopf. 594-602
- Radial Edge Splatting for Visualizing Dynamic Directed GraphsMichael Burch, Fabian Beck, Daniel Weiskopf. 603-612
- Comparative Visualization of Geospatial-temporal DataStefan Jänicke, Christian Heine 0002, Ralf Stockmann, Gerik Scheuermann. 613-625
- Scaffold Hunter - Visual Analysis of Chemical Compound DatabasesKarsten Klein, Nils Kriege, Petra Mutzel. 626-635
- Interpretation, Interaction, and Scalability for Structural Decomposition TreesRené Rosenbaum, Daniel Engel, James Mouradian, Hans Hagen, Bernd Hamann. 636-647
- Interactive Visual Analysis of Intensive Care Unit Data - Relationship between Serum Sodium Concentration, its Rate of Change and Survival OutcomeKresimir Matkovic, Heng Gan, Andreas Ammer, David Bennett, Werner Purgathofer, Marius Terblanche. 648-659
- Isosurface Extraction from Hybrid Unstructured Grids Containing Pentahedral ElementsAkshay Narayan, Jaya Sreevalsan-Nair, Kelly Gaither, Bernd Hamann. 660-669
- Glyph- and Texture-based Visualization of Segmented Tensor FieldsCornelia Auer, Claudia Stripf, Andrea Kratz, Ingrid Hotz. 670-677
- Visualising Small World Graphs - Agglomerative Clustering of Small World Graphs around Nodes of InterestFintan McGee, John Dingliana. 678-689
- A Layout Algorithm for the Visualization of Multiple Relations in GraphsGéraldine Bous. 690-700
- Vincent - Visualization of Network CentralitiesAndreas Kerren, Harald Köstinger, Björn Zimmer. 703-712
- Parallel R-centipedes - Fast Contour Extraction for 3D VisualizationMehdi N. Shirazi, Yoshiyuki Kamakura. 713-718
- Photorealistic Rendering of Scientific DataJoel Ogden, Jabari Jordan, Chelsey Krol, Tanya Papazian, Hans-Peter Bischof, Reynold Bailey. 719-724
- A Computational Framework for Next-generation Bridge Imaging and InspectionDavid Lattanzi, Greg Miller. 725-730
- Constructing Visualizations with InfoVis Tools - An Evaluation from a user PerspectiveKostas Pantazos, Søren Lauesen. 731-736
- Evaluating Component Architecture Visualization Tools - Criteria and Case StudyLukas Holy, Jaroslav Snajberk, Premek Brada. 737-742
- Velocity Vector Field Visualization of Flow in Liquid Acquisition Device ChannelJohn B. McQuillen, David F. Chao, Nancy R. Hall, Nengli Zhang. 743-748
- Iso-Surface Rendering based Uncertainty Visualization for Multi-resolution Volume Data with Regular GridsJi Ma, David P. Murphy, Cian O'Mathuna, Michael Hayes, Gregory Provan. 751-754
- ComAV - A Component Application Visualization Tool - Use of Reverse Engineering and Interactivity in Visualization for Component Software ComprehensionJaroslav Snajberk, Premek Brada. 755-758
- Hardware-accelerated Web Visualization of Vector Fields - Case Study in Oceanic CurrentsMauricio Aristizábal, John Congote, Alvaro Segura, Aitor Moreno, Harbil Arregui, Oscar E. Ruiz. 759-763
- Fully-distributed Debugging and Visualization of Distributed Systems in Anonymous NetworksCédric Aguerre, Thomas Morsellino, Mohamed Mosbah. 764-767
- Customizable Visualizations with Formula-linked Building BlocksMohammad A. Kuhail, Søren Lauesen. 768-771
- Visualization of Measured and Estimated Network Characteristics of the InternetMasahito Shiba. 772-775
- Visual Interface for the Concept Distribution Analysis in Video Search Results - Multi-Concept Relevance Map (MCRM)Alain Simac-Lejeune. 776-779
- For 3D Displays, Lens Accommodation is Variable and it is Consistent with ConvergenceTomoki Shiomi, Masaru Miyao, Hiroki Hori, Keita Uemoto, Akira Hasegawa, Masako Omori, Satoshi Hasegawa, Hiromu Ishio, Hiroki Takada. 780-783
- New Railway Transfer Search Proposal - The Development of the Interactive Design Tool using the Graph Visualization of Railway Transfer ProcessTakeshi Sato, Michiaki Yasumura. 784-787
- Step Navi - A Navigation Support System by Visualization of Walking SpeedKazuya Fujisawa, Michiaki Yasumura. 788-790
- FlipCloak - The Window Manager System for Overlapping Windows with Vacuum Metaphor of VisualizationsRyutaro Motora, Toshiyuki Masui, Michiaki Yasumura. 791-794
- CQ Submarine - The Interface for Searching and Visualizing Videos based on Feelings of Distance and DirectionTakeru Yoshihara, Michiaki Yasumura. 795-798
- Vis4AUI: Visual Analysis of Banking Activity NetworksWalter Didimo, Giuseppe Liotta, Fabrizio Montecchiani. 799-802
- A New Visualization Metaphor for Association RulesZohra Ben Said, Fabrice Guillet, Paul Richard, Julien Blanchard, Fabien Picarougne. 803-808
- A Stereo Line Sensor System to High Speed Capturing of Surfaces in Color and 3D ShapeTrendafil Ilchev, Erik Lilienblum, Bernd Joedicke, Bernd Michaelis, Markus Schnitzlein. 809-812