ELLE-ments of Learning: A Framework for Analyzing Multimodal Technical Communication Strategies in an Educational VR Game

Emily K. Johnson. ELLE-ments of Learning: A Framework for Analyzing Multimodal Technical Communication Strategies in an Educational VR Game. In Daphne Economou, Anasol Peña-Ríos, Andreas Dengel 0002, Heather Dodds, Markos Mentzelopoulos, Alexander Klippel, Kai Erenli, Mark J. W. Lee, Jonathon Richter, editors, 7th International Conference of the Immersive Learning Research Network, iLRN 2021, Eureka, CA, USA, May 17 - June 10, 2021. pages 1-4, IEEE, 2021. [doi]

@inproceedings{Johnson21-7,
  title = {ELLE-ments of Learning: A Framework for Analyzing Multimodal Technical Communication Strategies in an Educational VR Game},
  author = {Emily K. Johnson},
  year = {2021},
  doi = {10.23919/iLRN52045.2021.9459357},
  url = {https://doi.org/10.23919/iLRN52045.2021.9459357},
  researchr = {https://researchr.org/publication/Johnson21-7},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {7th International Conference of the Immersive Learning Research Network, iLRN 2021, Eureka, CA, USA, May 17 - June 10, 2021},
  editor = {Daphne Economou and Anasol Peña-Ríos and Andreas Dengel 0002 and Heather Dodds and Markos Mentzelopoulos and Alexander Klippel and Kai Erenli and Mark J. W. Lee and Jonathon Richter},
  publisher = {IEEE},
  isbn = {978-1-7348995-2-8},
}