The Ambience Table: A Serious Gaming Interface for Aiding Sound Design

Andreas Jönsson, Ronan Breslin, Minhua Ma. The Ambience Table: A Serious Gaming Interface for Aiding Sound Design. In Minhua Ma, Manuel Fradinho Duarte de Oliveira, Sobah Abbas Petersen, Jannicke Baalsrud Hauge, editors, Serious Games Development and Applications - 4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings. Volume 8101 of Lecture Notes in Computer Science, pages 151-164, Springer, 2013. [doi]

@inproceedings{JonssonBM13,
  title = {The Ambience Table: A Serious Gaming Interface for Aiding Sound Design},
  author = {Andreas Jönsson and Ronan Breslin and Minhua Ma},
  year = {2013},
  doi = {10.1007/978-3-642-40790-1_15},
  url = {http://dx.doi.org/10.1007/978-3-642-40790-1_15},
  researchr = {https://researchr.org/publication/JonssonBM13},
  cites = {0},
  citedby = {0},
  pages = {151-164},
  booktitle = {Serious Games Development and Applications - 4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings},
  editor = {Minhua Ma and Manuel Fradinho Duarte de Oliveira and Sobah Abbas Petersen and Jannicke Baalsrud Hauge},
  volume = {8101},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-40789-5},
}