A Neighborhood Grid Data Structure for Massive 3D Crowd Simulation on GPU

Mark Joselli, Erick Baptista Passos, Marcelo Panaro de Moraes Zamith, Esteban Clua, Anselmo Antunes Montenegro, Bruno Feijó. A Neighborhood Grid Data Structure for Massive 3D Crowd Simulation on GPU. In VIII Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2009, Rio de Janeiro, Brazil, October 8-10, 2009. pages 121-131, IEEE Computer Society, 2009. [doi]

Abstract

Abstract is missing.