Fluid Simulation with Two-Way Interaction Rigid Body Using a Heterogeneous GPU and CPU Environment

José Ricardo da S. Junior, Esteban Clua, Anselmo Antunes Montenegro, Paulo A. Pagliosa. Fluid Simulation with Two-Way Interaction Rigid Body Using a Heterogeneous GPU and CPU Environment. In 2010 Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2010, Florianópolis, Santa Catarina, Brazil, November 8-10, 2010. IEEE Computer Society, 2010. [doi]

@inproceedings{JuniorCMP10,
  title = {Fluid Simulation with Two-Way Interaction Rigid Body Using a Heterogeneous GPU and CPU Environment},
  author = {José Ricardo da S. Junior and Esteban Clua and Anselmo Antunes Montenegro and Paulo A. Pagliosa},
  year = {2010},
  url = {http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=5772283},
  researchr = {https://researchr.org/publication/JuniorCMP10},
  cites = {0},
  citedby = {0},
  booktitle = {2010 Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2010, Florianópolis, Santa Catarina, Brazil, November 8-10, 2010},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-4359-8},
}