Automating the Implementation of Games Based on Model-Driven Authoring Environments

Christos Karamanos, Nikitas M. Sgouros. Automating the Implementation of Games Based on Model-Driven Authoring Environments. In Marc Herrlich, Rainer Malaka, Maic Masuch, editors, Entertainment Computing - ICEC 2012 - 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Volume 7522 of Lecture Notes in Computer Science, pages 524-529, Springer, 2012. [doi]

Abstract

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