Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation

Daniel Karavolos, Anders Bouwer, Rafael Bidarra. Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation. In José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius, editors, Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015. Society for the Advancement of the Science of Digital Games, 2015. [doi]

Authors

Daniel Karavolos

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Anders Bouwer

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Rafael Bidarra

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