To Gamify or Not to Gamify? Gamification in Exercise Applications and Its Role in Impacting Exercise Motivation

Tuomas Kari, Jenni Piippo, Lauri Frank, Markus Makkonen, Panu Moilanen. To Gamify or Not to Gamify? Gamification in Exercise Applications and Its Role in Impacting Exercise Motivation. In 29th Bled eConference: Digital Economy, Bled, Slovenia, June 19-22, 2016. pages 20, 2016. [doi]

Abstract

Abstract is missing.