Interactive Learning of a FALCON for a Card Game

Kazuma Kasahara, Kenta Nimoto, Kenichi Takahashi, Michimasa Inaba. Interactive Learning of a FALCON for a Card Game. In Robert J. Howlett, Lakhmi C. Jain, Bogdan Gabrys, Carlos Toro 0001, Chee Peng Lim, editors, Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, York, UK, 5-7 September 2016. Volume 96 of Procedia Computer Science, pages 129-138, Elsevier, 2016. [doi]

Authors

Kazuma Kasahara

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Kenta Nimoto

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Kenichi Takahashi

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Michimasa Inaba

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