Investigating the effect of User Generated Content in pervasive games

Vlasios Kasapakis, Damianos Gavalas. Investigating the effect of User Generated Content in pervasive games. In IEEE Symposium on Computers and Communication, ISCC 2016, Messina, Italy, June 27-30, 2016. pages 79-84, IEEE, 2016. [doi]

Abstract

Abstract is missing.